

Insane amount of post-story content that will keep you engaged for thousands of hours (yes, really!)įor the last century, the kingdoms of Nex and Siralim have enjoyed a prosperous alliance fueled by generous trade, unbiased distribution of territory, and a common goal to make the lands of Rodia safe for its inhabitants.

Choose from one of 40 specializations for your character and earn perks that change the way your creatures fight in battle.Craft Artifacts and Spell Gems for your creatures.Customize your castle with thousands of different decorations.Randomly generated dungeons spanning 30 unique tilesets.Fuse your creatures together - the offspring inherits its parents’ stats, traits, and even the way they look!.If you're not up to read it all, though, here's a quick rundown of some of the main features: For that reason, this store description is extremely detailed to help you get a grip on exactly what you can expect from the game. Siralim Ultimate is a really, really, really big game. If you’re looking to compare Siralim Ultimate to other games, you might think of it as Pokemon meets Diablo, or more accurately, Dragon Warrior Monsters meets Path of Exile. Summon over 1200 different creatures and travel through randomly generated dungeons to acquire resources, new creatures, and loot. I can see myself putting a couple of hundred hours in here easy, and then I might be close to finishing out the list of 1,172 achievements (each of which give you achievement points that permanently increase rare item find rates).Īnd did I mention this is all made by one guy? And it's like $15 on the e-shop? I can't recommend it enough.Siralim Ultimate is a monster-catching, dungeon-crawling RPG with a ridiculous amount of depth. No level caps, tons of items to find and level, the shiny hunt. I'm still coming across new things and new gameplay mechanics at almost the 100 hour mark.Īnd for the endless grind crowd - like I mentioned before this game is enormous. After you beat the main questline, you've completed the tutorial and are ready to take on Itherian Realms (think Diablo rifts or PoE maps), end game bosses, and more. And of course there is crafting/rerolling to make everything just like you need for your team. There are also Singulars, which are essentially your shiny Pokemon for all of the base monsters which adds a different color palette and are of course super rare.įor you dungeon crawling loot seekers - you can find a ton of different artifacts to equip to your monsters to increase stats and add new traits, gems to give your monsters new spells (and each gem can drop with modifiers as well). Other than finding monsters in the wild, you can breed monsters using a plethora of "recipes" to create new monsters. Each monster has its own special power, and can equip other skills to create some wild synergies in battle. Siralim is a monster collector, a dungeon crawler, and most importantly it is HUGE.įor you monster collectors - there are over 700 monsters (supposedly, I'm still finding new ones nearing the 100 hour mark). I don't see this game talked about at all really which is criminal.
